Game Levels Portfolio - University Deathmatch
This game level is based on the main atrium at the University of Derby.
It might come to you as no surprise that this game level was indeed one
of my university asignments. This was my first real attempt at making a
game level.
For the assignemt students were required to work in pairs (a group of 2).
For my assignment I teamed up with fellow Digital Entertainment student
William Mo. We were then given a choice of landmarks, both real and fictional,
and had to choose one landmark to base the game level on. Myself and William
chose the University of Derby atrium.
The game level was made using UnReal Editor "Runtime" version, but we also
had to use other software packages in order to make other things for the
level. In the case of our level some of the textures were made and/or edited
in Photoshop and Paint, although we first had to take most of the textures
using a digital camera. We used 3D Studio Max to make the 3D models (also
known as static meshes). The 3D models made for this level were chairs and
tables, litter bins, heaters, and a barrier grille.
One of the requirements of the assignment was that the game level had to
include game features such as lifts, so we decided to replace the staircases
with lifts. Just for good measure we added a third lift taking players from
the lower level to the upper level.
One unique feature was included in the level, a tunnel linking the entrances/exits
to B-block, E-block, N-block, and T-block.
Here are some images from the level. Click on an image to enlarge it (opens
in a new window). Please note the images may take a while to load due to
the size of them.
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A ground floor view of the lower atrium. |
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A high level view of the lower atrium. |
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The entrance to the library. |
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One of 2 custon-made drinks machines. This one is in the lower atrium. |
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Ginsters takeaway - situated in the lower atrium |
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One of three tunnel entrances |
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The view heading into the tunnel from the B-block/E-block entrance |
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Mid-way though the tunnel. On the left you can just make out a turn-off
that heads to the N-block exit |
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Looking towards the T-block tunnel exit. |
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Near at the second bend, before heading to the N-block exit. |
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At the N-block tunnel exit. |
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The T-block tunnel entrance. |
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One of the heaters situated in the upper atrium. |
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The N-block tunnel entrance, plus another heater. |
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Another drinks machine. This one is found in the upper atrium. |
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An overhead view of the upper atrium. |
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A view of the canteen. |
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Another view of the canteen. |
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The exit to the heap lecture theatre. |
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The grille on the upper level ledge. The grille was made in 3D Studio
Max. |
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A view of the upper ledge, from above the start position. |
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The first few shops that people would come to from the main entrance.
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More shops. |
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Going up the lower ramp. |
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The stage on the lower atrium. This is used by various groups. |
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The upper ramp. |
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Heading towards the B-block/E-block tunnel exit. |
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An exit halfway along the upper ramp. |
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Another view of the upper grille |
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A clean view of the upper level ledge, this time from outside the
canteen |
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Going down the upper ramp. |
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Another view of the lower atrium, from above the upper atrium. |
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Lift 1, taking players up to the ledge |
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Lift 2, taking players to the halfway point at the upper ramp |
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Lift 3, taking players from the lower atrium to the upper atrium |
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An overhead view of the level from above the start position |
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An overhead view of the level outside the heap lecture theatre exit |
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An overhead view of the level from above the upper atrium. |
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An overhead view of the level from above the library entrance. |
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An overhead view of the level from the ledge. |
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